That’s Sus

A social game made for teenagers, which uses provocative prompts and questions to talk about relationships and sex. Players pose questions to each other and respond with personal experiences or fun gifs, the game allows the creation of a safe

As this is a digitally focused game, we prototyped the game by creating a slack bot. This let us work out the interactions and game flow before taking the time to build out the entire infrastructure for the main game.

The actual games development required me to set up the full web stack. We used NodeJS, Vue, and Socket.io to create the interactive gameplay, room creation, and invite links.

Try it here (now called Likely Story)

Role: Game Designer/ Software Architect

Contributions: Prototype code, Backend code, Frontend code, Multiplayer socket implementation

Created with: Studio Jayne

Awards and Honors:

Webby Honoree for Public Service, Activism, and Social Impact